﻿// This software is part of the Autofac IoC container
// Copyright © 2015 Autofac Contributors
// http://autofac.org
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.

using System;

namespace Autofac
{
    /// <summary>
    /// When implemented by a component, an instance of the component will be resolved
    /// and started as soon as the container is built. Autofac will not call the Start()
    /// method when subsequent instances are resolved. If this behavior is required, use
    /// an <code>OnActivated()</code> event handler instead.
    /// </summary>
    /// <remarks>
    /// For equivalent "Stop" functionality, implement <see cref="IDisposable"/>. Autofac
    /// will always dispose a component before any of its dependencies (except in the presence
    /// of circular dependencies, in which case the components in the cycle are disposed in
    /// reverse-construction order.)
    /// </remarks>
    public interface IStartable
    {
        /// <summary>
        /// Perform once-off startup processing.
        /// </summary>
        void Start();
    }
}
